Wednesday, 26 July 2017

CH-9

Ch-9
Working with flash CS3
Class 6

Q1. What are symbols? Name the type of symbols.
Ans1. A symbol is a reusable object for static images or animation. There are mainly three types of symbols: -
1.     Movie clip
2.     Button
3.     Graphic

Q2. Define the term instance.
Ans2.Instance is a copy of the original symbol. The size, color, shape and position can be altered without affecting the original symbol.

Q3. What do you understand by the term animation?
Ans3. Animation is the illusion of movement created by displaying a series of images in an ordered manner, very quickly.

Q4. Why do we use motion guide layer?
Ans4. Motion guide defines the path of the movement of an object.

Q5. How do you convert an object into a symbol? Explain briefly.
Ans5. To create symbol, follow these steps: -
1.     Choose the selection tool and double click the object to select it.
2.     When selected choose modify> convert to symbol.
Or
            Select the object and press ctrl+f8 key combination.

Q6. What is tweening? Name the types of tweening.
Ans6. Tweening means “in between’. The movement from one keyframe to other becomes easy with the use of tweening method. There are two types of tween in flash: -
1.     Motion tween
2.     Shape tween.


7 comments:

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    ReplyDelete
  2. Very nice answer 👍👍👍👍👍👍👍👍👍👍👍👍👍

    ReplyDelete
  3. Thanks 👍😊 😊😊😊😊😊😊👍👍👍👍



    🥰

    ReplyDelete
  4. Same answer very nice

    ReplyDelete