Ch-9
Working with flash CS3
Class 6
Q1. What are symbols? Name the type of
symbols.
Ans1.
A symbol is a reusable object for static images or animation. There are mainly
three types of symbols: -
1. Movie clip
2. Button
3. Graphic
Q2. Define the term instance.
Ans2.Instance
is a copy of the original symbol. The size, color, shape and position can be
altered without affecting the original symbol.
Q3. What do you understand by the term
animation?
Ans3.
Animation is the illusion of movement created by displaying a series of images
in an ordered manner, very quickly.
Q4. Why do we use motion guide layer?
Ans4.
Motion guide defines the path of the movement of an object.
Q5. How do you convert an object into a
symbol? Explain briefly.
Ans5.
To create symbol, follow these steps: -
1. Choose the selection tool
and double click the object to select it.
2. When selected choose
modify> convert to symbol.
Or
Select the object and press ctrl+f8
key combination.
Q6. What is tweening? Name the types of
tweening.
Ans6.
Tweening means “in between’. The movement from one keyframe to other becomes
easy with the use of tweening method. There are two types of tween in flash: -
1. Motion tween
2. Shape tween.
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ReplyDeleteCorrect Amisha
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